From the Toysit archive

Kirby Super Star Ultra — Nintendo DS

Kirby Super Star Ultra for Nintendo DS: adventures with different goals, helper play, an original adventure-menu café activity and complete Toysit history.

Historical toy profileContext reviewed
Pink Kirby floats above the Super Star Ultra title and a row of characters against an orange background.
Original Kirby Superstar Ultra image from Toysit’s earlier coverage.

The play at a glance

Choose a little adventure from Kirby’s corkboard

Kirby floats above the bright title in the retained artwork, with a crowd of characters gathered below. Kirby Super Star Ultra gives that cheerful cast a collection of adventures: a food rescue, a treasure hunt and other journeys with their own goals. Choosing what to play becomes part of the invitation.

A different goal behind each picture

The game’s corkboard is a menu of adventures, with more choices opening as play progresses. Spring Breeze begins with recovering food taken by King Dedede. The Great Cave Offensive turns attention toward hidden treasures, while Revenge of Meta Knight sends Kirby aboard the battleship Halberd. The booklet gives each mode its own explanation.

Kirby can inhale enemies and copy abilities. Many copied abilities also let him create a Helper who fights beside him. A computer controls the Helper in solo play; two-player Adventure uses two DS systems and two game cards so a friend can take that role.

The separate one-card, two-system Spring Breeze option works differently: player two controls the Helper while looking at player one’s screen. Group subgames support up to four nearby players, each with a DS, using one card through Download Play. Choose the mode before arranging the equipment.

Try this: an adventure-menu café

Fold paper into four panels and turn it into a menu of imaginary adventures. In one panel, deliver a cloud; in another, find a lost bell. Use the remaining panels to decorate a cave and welcome a visitor.

  1. Draw a picture symbol beside each adventure, like a cloud on a tray or a bell with a question mark.
  2. Let a partner choose an adventure and invent a helper with one useful ability. A very quiet helper might hear the lost bell.
  3. Tell the opening scene together. Take turns adding one discovery and one decision.
  4. Draw a small “today’s story” picture on the back of the menu, then swap who chooses next.

A solo storyteller can choose a panel by closing their eyes and pointing. Keep the helper and setting your own inventions, and let the story end whenever the visitor feels ready to return to the café.

A character with many adventures

The earlier game introduction and full Kirby retrospective remain below. Together they preserve the page’s original enthusiasm, while the booklet supplies the specific mode and connection details above.

The historical record

Original Toysit coverage

The complete earlier product account and commentary are preserved below as historical coverage.

Video game for Nintendo DS starring the super amazing pink puffball from dreamland

His skills are unstoppable. Energy is his to command. He is all these powers and dozens more. He's Kirby, the super amazing puff ball from dreamland. You can help Kirby huff and puff his way through tons of adventures. Help stop King Dedede from stealing all the food in Dream Land and supress Meta Knight's quest to train for the ultimate challenge. Includes quick mini-games. Kirby video game features the super tough pink puff. Only for Nintendo DS.

Kirby, the adorable pink puffball from the popular Nintendo franchise, has won the hearts of gamers of all ages since his debut in 1992. With his insatiable appetite and unique ability to inhale and mimic his enemies' powers, Kirby brings a playful, whimsical element to the platformer genre. His adventures, often set in the colorful and imaginative landscapes of Dream Land, not only offer challenging gameplay but also capture a sense of joy and wonder. Whether it's through inhaling foes, transforming into various forms, or engaging in epic battles against fearsome bosses, Kirby embodies the spirit of fun and creativity that is the hallmark of beloved video game characters.

Sources and editorial notes

Nintendo’s original North American booklet was visually reviewed through its complete English section and wireless diagrams. Spring Breeze concerns Dedede’s stolen food; the documented Revenge of Meta Knight mode concerns the Halberd. The earlier sentence about suppressing Meta Knight’s training remains historical wording, not a mode guide. Wireless features described here are local DS connections. The café activity is an original editorial suggestion; no hands-on testing or universal accessibility claim is made.

Images and descriptions are retained as historical material. How Toysit covers toys.

Created for Toysit by Tabbloza — the artwork in our header.