From the Toysit archive
de Blob — Wii
de Blob for Wii: a city transformed by color, local split-screen play, an original color-route soundtrack activity and preserved historical coverage.

The play at a glance
A moving splash of color in a gray city
The blue character on the retained Wii cover sweeps above a skyline where bright buildings interrupt the gray. de Blob turns movement into a painting adventure: the city changes as the character rolls, bounces and travels through its streets.
Using older Wii equipment
If your Wii Remote has the 0.6 mm strap cord covered by CPSC notice 07-061, contact Nintendo about replacement before play. Current replacement availability was not established. The notice concerns the strap, not this game.
A route that leaves a visible change
The story places de Blob against the I.N.K.T. Corporation in Chroma City. Nintendo’s publisher account describes rolling, bouncing, leaping and sliding through streets, using the character as a brush to restore color. The city offers places to explore, puzzles and opposition from I.N.K.T.’s forces.
Up to four players can take part in split-screen play on the Wii. For a conversation about the city, choose a landmark to notice before and after it changes color. A tower, a bridge or a row of windows might become a way of remembering the route.
The cover also suggests a question for drawing: if each building had a sound to match its new color, what would the street sound like by the end of the journey? That imaginary soundtrack is the starting point for the activity below.
Try this: a color-route soundtrack
Draw three gray buildings and a winding route between them. Give each building a different outline so someone can recognize it before color arrives.
- Trace the route and color each building as you reach it.
- Invent a short sound for each color: perhaps a soft “dum,” a bright “ting” or a whispered “shoo.” Write the sound beside its building.
- Ask a partner to narrate the changing street, adding the sounds in route order.
- Choose a new route and listen to how the sequence changes. Then invent a welcome sign for the completed street.
For a quiet version, draw rhythm marks or expressive lettering instead of making sounds. There is no correct color-and-sound pairing; the fun is in making a shared little place and giving it a character of its own.
The original color revolution
The earlier Chroma City description and the complete essay about paint-based video games remain below. Their promotional language is preserved as part of the historical account.
The historical record
Original Toysit coverage
The complete earlier product account and commentary are preserved below as historical coverage.
Take back color city and launch a color revolution with da blob video game for Nintendo Wii
In a city full of color, an inky enemy will rise, and the fate of the city rests with you. Flip, bounce and paint your way to save Chroma City from a future without color. Free your friends from a black and white world by dodging ink barrages, flattening INKT dispensers and outsmarting Inky patrols. Remix Chroma City's towering skyscrapers, expansive bridges and massive landmarks in your own style using custom paints, patterns and soundtracks. Super-size your blob as you splash, spray, and splatter everything you touch in sprint and race challenges. Use your Wii controller to compete four-player split screen and online play in eight multiplayer modes.
Video games that allow players to splash, spray, and splatter paint offer a unique blend of creativity and action. These games often function as virtual canvases where players can express themselves freely, all while enjoying a level of interactivity and dynamism that traditional art forms can't offer. The sensory appeal of the vivid colors and the immediate, tangible impact of one's actions make the experience deeply satisfying. Additionally, these games often include competitive or cooperative elements, requiring strategy and teamwork, which adds another layer of excitement and engagement. The joy of creating something visually stunning while navigating game objectives makes these games a hit among both art enthusiasts and gamers.
Sources and editorial notes
Nintendo’s Wii page carries the publisher’s description and confirms split-screen play for up to four players. A complete matching original Wii booklet was not recovered. The archive’s online-play and eight-mode claims remain unverified historical promotion and should not be used as feature or setup guidance. Later ports and de Blob 2 are separate editions. The color-route activity is original editorial work, not a model of the soundtrack system or a claim of sensory or therapeutic benefit. No gameplay testing is claimed.
- Original Toysit image — Existing same-site image reviewed and retained unchanged.
- Nintendo: de Blob for Wii — Publisher description of Chroma City, movement and up-to-four-player split-screen. Does not substantiate online play or an eight-mode total.
- CPSC: Wii Remote wrist-strap replacement notice — December 15, 2006 notice for 0.6 mm cords; match the actual accessory. No recall of this software or clearance of used hardware is implied.
- Original Toysit coverage — Complete historical account retained, including its original claims and wording.
Images and descriptions are retained as historical material. How Toysit covers toys.
Created for Toysit by Tabbloza — the artwork in our header.
